Yes, the installation setup and so the mix is quite simple, as it is placed in a large corridor. For future presentations at other locations, I would love to arrange the loudspeakers in a large circle... to have an immersive sounds. But working with loudspeakers at the ceiling, sinus sounds and counterpoints techniques like canon and other imitations greatly enhance this 'immersive' sensation.I actually appreciate the additional information, I listened to your track and it does sound quite good. The spatialization isn't exactly wacking you in the face by having the sound spinning around your head like in some tracks but it does feel like the singers are coming from different positions especially if you close your eyes and focus on the sound.
Here is a pretty interesting video showing the spatialized audio capabilities of youtube, you can literally drag the video around and place the audio source at different points around your head. In VR you can move your head and the sound will be simulated to move accordingly. This obviously only works with headphones although it also apparently works natively with a surround sound system. I'm hoping to be able to do a video that shows the quad capabilities of 3DVCA using this method although I am anticipating a learning curve on my part, we'll see how it goes.
I imagine that using headphones with head tracking would significantly enhance the binaural mix and the 3D spatial perception!
Once you have the video demonstrating the quad capabilities with 3DVCA output, I'd be very interested to see your method! It’s already such an incredible module for its size Image may be NSFW.
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Statistics: Posted by r-l — Tue Nov 05, 2024 3:59 am